Parameter | Type | Default value | Description, format |
HRef | string | "" | URL location |
Target | string | "_self" | Target frame: "_self","_blank","_top","main","your_own_frame_name" |
Text | string | "" | "ButtonText |
h.alignment | x | y | font name | font size | font style | text color | shadow color |
shadow size|ouline_size" - text and its attributes Default values are bold: h.alighment -- "left" or "right", x - defines offset from the the margin x --"-1","0","1"...., if x== -1 then text is centered horizontally y --"-1","0","1"...., if y== -1 then text is centered vertically font name -- "Arial", "Times New Roman", etc. font style -- "plane", "italic", "bold", "bold italic" text color -- "black", "red", #FF00DD, etc. (see remark after this table) shadow color - "grey", etc. shadow size -- "1,0,2,..." outline size -- "0,1,2" |
Text2 | sting | $Text | The same parameters for the text to be displayed on the button when the mouse is over |
Image1, Image3,5,7,9,11 | string | "" | "image | x | y |
state " - reference to the images to be displayed in the normal state state -- "both", "active", "passive" - can be set for tab buttons |
Image2, Image4,6,8,10,12 | string | $Image1 | Reference to the images to be displayed on the button when the mouse is over |
Background | string | null | "background image|background color" - Image and color that will be used for filling background. |
Sound, Sound2 | string | null | Sounds to be played when entering or clicking the button |
Effect1,..3,..5,..7,..9 | string | null | "Effect name|param1|param2..." - effects to be applied for normal state |
Effect2,..4,..6,..8,..10 | string | null | "Effect name|param1|param2..." - effects to be applied for mouse over state |
Status | string | null | String to be displayed on the status bar |
UpdateTime | string | 50 | Update frequency for animated colors and tab buttons |
Group | string | null | "group | initial_state", sets group for tab buttons (0...9) and initial state (active/passive) |
UserFont | string | null | "source image | density | height | y_offset | x_offset" |
Counter1, ..., Counter4 | string | null | "path_to_counter_script | when_load | probability | x | y" |
Copyright | string | preset | Should be set to "(c) Danilo Kozub, 2000-2001, http://DanKozub.com, mail@DanKozub.com" |
REM: Colors can be set by following
string constants: "red", "green", "blue",
"pink", "orange", "magenta", "cyan",
"white", "yellow", "gray", "grey",
"black", "darkGray", "lightGray" of hex expressions like
"#FF0000".
From the version 1.2 you can use string constants with modificators: "blue-"-
darker version of blue, "magenta+" - brighter version of "magenta"
From the version 1.3 you can use string constants with modificators: "[color]
[+/-] [n]" where n=0-100, i.e [blue-50] darker version of blue, color+100=white,
color-100=black, color+50=(color+white)/2 , etc.
Sounds should be in "AU" format. Animated gifs can be used as parameters.